Sunday, June 7, 2015

New Comics Day: Flash Mob for Icons

For years I've heard that Icons: the Superpowered Roleplaying Game was the spiritual successor to TSR's Marvel Super Heroes or FASERIP RPG.  I had avoided it because FATE is just not my bag.  I went through my Story Game phase in the early part of this century and was nearly out of it and onto the OSR when Spirit of the Century was published.  It was neat, by WAY too fiddly for what to me should be a rules lite system.  Plus, while I love Feng Shui, the whole Positive + Negative D6 system was something I was fed up with.

Well, I picked up the Icons Assembled Edition and the whole product just rose well above all of my past criticisms and struck home.  Its a great game and captures what I like best about FASERIP and what I think FATE should represent.

This game would be a continuation of my Mightiest campaign set in the Marvel Cinematic Universe, but with Icons instead of Marvel Heroic Role Playing or FASERIP.

It would be set post Avengers: Age of Ultron on the West Coast--kind of my version of the West Coast Avengers and Force Works.

Simon Williams is the team's backer and is aided by the alien known as Century.



Flash Mob

Determination:  4

Stamina: 9

Origin: Transformed

Prowess: Great (6)
Coordination:  Good (5)
Strength:  Average (3)
Intellect:  Great (6)
Awareness:  Fair (4)
Willpower:  Great (6)

Powers:
Duplication: Incredible (7)
Precognition: Incredible (7)
Specialties:
Science (+1)
Perform: Music (+1)
Qualities:
Family is Everything
"I Just Had a Vision!"
"I'm Curious..." 


Background:
Jon Martin Cooper Jr. is the oldest son of Jon Martin Cooper Sr. and Lena R. Cooper.  His parents met while going to college at Longhorn State in Texas.  After graduating, they married and moved to San Diego, California with Jon Sr. taking a position at Brighton Solutions (a division of Roxxon Oil) and Lena becoming an Art teacher at Sizemore Elementary.

Jon Jr. or JJ's science and math scores were off the chart and after graduating high school at 15, he was offered a full scholarship from Roxxon Oil in exchange for a 3 year contract upon graduation.

JJ, only 19 upon graduating with his PhD in Biochemistry and Biology, took a position on a team doing bleeding edge research at Future Perfect in Oakland, California to fulfill his contract with Roxxon Oil.  Unbeknownst to him and his colleagues, their team was exposed to a strain of Terrigin Mist that Roxxon had unearthed in Iraq during the First Gulf War.

JJ achieved terrigenssis later that week, when his apartment building caught fire.  He woke several minutes before his fire alarm went off due to a premonition of a Future Perfect employee setting his apartment building on fire.  After waking, his fear created seven duplicates so he could help himself and all his  neighbors escape the blaze unscathed.

As the fire was being battled, JJ was approached by a man named Nathan who claimed that he worked for Williams Innovations on a project called Force Works and that Roxxon was responsible for exposing his team to the Terrigin Mists as guinea pigs.  He offered to help JJ and any of his coworkers.  JJ then had another premonition of the good he could do with Force Works and took Nathan up on the offer.


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