No. Enco.: 1
Movement: 60'
Armor Class: 8 (12)
Hit Dice: 3
Attacks: Scythe of Doom +2
Damage: Scythe of Doom 1d8+2
Special: 3/day may use Dread Glow, targets in 30' radius take 2d8 damage, save vs Petrification for half;
Immune to charm, hold, and sleep; Half damage from cold and electricity
Save: F3
Morale: 12
Alignment: C
X.P. Value: 300
No comments:
Post a Comment