Monday, August 8, 2016

Monster Monday: Reptilians for Ultramodern5 and D&D 5th Edition #MonsterMonday


Reptilians are humanoids that play a prominent role in ufology, and conspiracy theories. For years the Suns of Liberty have claimed shape-shifting reptilian aliens control Earth by taking on human form and gaining political power to manipulate human societies. The Suns have claimed on multiple occasions that many of the world leaders are, or are possessed by, these so-called reptilians.

Medium humanoid (shape changer), lawful evil

Armor Class 14 (natural armor)
Hit Points 11 (2d8+2) 
Speed 30 ft.
   Str            Dex         Con           Int         Wis         Cha
15 (+2)        11 (+0)        12 (+1)        13 (+1)      10 (+0)      14 (+2)

Skills Deception +5, History +4, Persuasion +5
Senses passive Perception 10
Languages Common, Draconic (English, Chinese, French, Russian in Ultamodern5)
Challenge 1/2 (100 XP)


Shapechanger. A reptilian can use its action to polymorph into a specific Medium human or back into its true form (that of a humanoid reptile). Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.




Bite (Reptile Form Only). Melee Weapon Attack: +4 to hit, 
reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the reptilian regains 4 hit points.

Low-calibre Autoloader. Ranged Weapon Attack: +2 to hit, range 40/60 ft., one target. Hit: 2 (1d4) piercing; Reload (16 shots)

(If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes at Patreon.)

No comments:

Thundarr the Movie

As a life-long comics fan and a retailer with a quarter century of experience, I was today years old when I discovered that Buzz Dixon and ...