After a great discussion between +Joey Mullins and +Michael Barry I began rereading Numenera and the Strange. While I don't know when I might run either, its got me brainstorming quite a bit.
And in the grand tradition of Joey's Gaming Ronin Blog, here is a write up for the Cypher System.
GLITTERBOY 4 (12)
Motive: Survival
Environment: Anywhere
Health: 12
Damage Inflicted: 4 points (7 points with boom gun)
Armor: 5 (6 against energy weapons)
Movement: Short
Modifications: Perceives as level 5; Speed defense is level 0 when firing boom gun.
Combat: A glitterboy's entire battle suit is a complex weapon system that enhances it's pilot's strength. However, the suit's famed boom gun is its greatest asset. To use the weapon, the pilot must take an action to stabilize it's place in the ground (reducing it's speed defense to 0). The boom gun has a range of long.
Use: A glitterboy is threatening to destroy a town's water tower it the pilot's demands are not met within 56 hours.
Loot: A destroyed glitterboy yields 1d6-1 cyphers and 20% chance at an artifact.
Environment: Anywhere
Health: 12
Damage Inflicted: 4 points (7 points with boom gun)
Armor: 5 (6 against energy weapons)
Movement: Short
Modifications: Perceives as level 5; Speed defense is level 0 when firing boom gun.
Combat: A glitterboy's entire battle suit is a complex weapon system that enhances it's pilot's strength. However, the suit's famed boom gun is its greatest asset. To use the weapon, the pilot must take an action to stabilize it's place in the ground (reducing it's speed defense to 0). The boom gun has a range of long.
Use: A glitterboy is threatening to destroy a town's water tower it the pilot's demands are not met within 56 hours.
Loot: A destroyed glitterboy yields 1d6-1 cyphers and 20% chance at an artifact.
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