"Man is the warmest place to hide."
The Thing DIFFICULTY 100
Size 0 to 2 horrific extraterrestrial
Perception 14 (+4), darksight
Defense 15; Health 80
Strength 16 (+6) Agility 13 (+3) Intellect 14 (+4) Will 14 (+4)
Speed 15; climber
Immune damage from disease or poison; gaining Insanity; dazed,
fatigued, frightened, immobilized, impaired, poisoned, slowed,
stunned
ATTACK OPTIONS
Natural Weapons (melee to short range) +6 with 2 boons (2d6+2)
Steal Form the thing uses an action or a triggered action on its turn
Natural Weapons (melee to short range) +6 with 2 boons (2d6+2)
SPECIAL ACTIONS
to alter its appearance to match that of a target dead creature it
can see within short range. The target must be Size 0 to 2 and
have a shape of flesh and blood. The thing's body changes so it
looks exactly like the target, including clothing. The effect lasts
until the thing uses this talent again. If it becomes incapacitated
the thing can create a hybrid form composed of any portions of
it's existing shape. When the thing steals a creature’s form, its
challenge rolls to deceive others have 3 boons.
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