Friday, June 29, 2018

Labyrinth Lord Next: Dwarf Class [UPDATED]

When I run B/X DnD, I will probably use Labyrinth Lord because of it's organization. I wanted to present all of the relative information about each class for my players in one block. 

Additionally, I'm tweaking each class with some house rules that reach out to other editions of DnD.

Finally, this post contains each set of Armor converted to Ascending AC.


Dwarf on Mountain by Mpbug



Dwarves
Requirements: CON 9
Prime Requisite: WIS
Hit Dice: 1d8+1; +3 +4 HP per level starting at 10th level
Maximum Level: 12

Class Abilities
   • Infravision out to 60'
   • Detect traps, false walls, hidden construction, and 
      noticing if passages are sloped on a 1-2 on a d6 
      roll d20 roll of 14+
   • They can wear any armor but cannot wield two-
      handed weapons or longbows
   • Underground Stronghold at 9th level


Level   XP         AtB*  BrA    Po/D   Pe/P    W   Sp/D     
1            0          +1     13       8      10       9     12 
2        2,187       +1     13       8      10       9     12 
3        4,375       +2     13       8      10       9     12
4        8,751       +3     10       6       8        7     10
5       17,501      +4     10       6       8        7     10 
6       35,501      +5     10       6       8        7     10 
7       70,001      +6      7        4       6        5      8 
8      140,001     +6      7        4       6        5      8 
9      280,001     +7      7        4       6        5      8 
10    400,001     +8      4        2       4        3      6 
11    540,001     +8      4        2       4        3      6 
12    660,001     +9      4        2       4        3      6
*Attack Bonus

Ascending AC Armor Chart
Banded Mail AC 16
Chain Mail AC 15
Horse Barding AC 15
Leather AC 12
Padded AC 12
Plate Mail AC 17
Scale Mail AC 14
Shield +2 AC
Splint Mail AC 16
Studded Leather AC 13
Unarmored AC 11


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