Rahu-men are gigantic, four-armed warriors from another plane. They are merciless marauders who wander the country-side.
Rahu-Man
Large giant, chaotic evil
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Hit Points 68 (8d10 + 24)
Speed 40 ft.
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Str Dex Con Int Wis Cha
19 (+4) 12 (+1) 17 (+3) 11 (+0) 10 (+0) 10 (+0)
19 (+4) 12 (+1) 17 (+3) 11 (+0) 10 (+0) 10 (+0)
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Skills Intimidation +3
Skills Intimidation +3
Senses Darkvision 60 ft., passive Perception 10
Languages Common, giant
Challenge 4 (1,100 XP)
Challenge 4 (1,100 XP)
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Four Arms. Rahu-Men have advantage on Strength checks.
Four Arms. Rahu-Men have advantage on Strength checks.
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ACTIONS
Multiattack. The rahu-man makes three attacks.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10+ 4) slashing damage.
Javelin. Ranged Weapon Attack: +4 to hit, range 10/120 ft., one target. Hit: 6 (2d4 + 1) piercing damage.
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