Wednesday, June 1, 2016

Savage Worlds: Night Elf Race for World of Warcraft

Night Elf

• Impertinent: You begin with the Curious hindrance.

• Nature Resistance: You take 1/2 damage from powers with the Acid trapping.

• Nemesis: You have a -4 to Charisma when dealing with Trolls.

• Quickness: You gain a +1 to Parry and ranged attacks have a -1 to hit you. Additionally, your Pace is 8.

• Shadowmeld: You gain a +4 to Stealth when you stand completely still while in darkness or shadows.

• Slow to Change: You begin with the Arrogant hindrance.

• Touch of Elune: During the day, you gain +2 to damage when you get a Raise on an attack roll. During the night, you draw one additional action card and use the highest.

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