Wednesday, June 22, 2016

Savage Rifts: Dreadnoughts of the Rhinelands

I want to take a moment to share how happy I am that the Savage Rifts Player's Guide became available last night and how well Pinnacle Entertainment Group handled the massive demand for the PDF and came up with alternative solution in mere hours.

General Dynamic was a Pre-Rifts international corporation who had several facilities within what is currently known as the Rhinelands. One of the facilities was the home of a special defense project for artificially intelligent war machines. Several of these constructs have found their way out into the wild and our very, very dangerous.

Activated Dreadnoughts seem to randomly choose an area of less than 5 acres as their "territory" and actively defend it with extreme prejudice.


Attributes: Agility d8, Smarts d6, Spirit d8, Strength d12+1, 
Vigor d12

Skills: Fighting d12, Notice d6, Shooting d8, Stealth d6

Pace: 10; Parry: 8; Toughness: 11 (2)

Arm Disintegrator Range 3/6/12; Damage 3d10; RoF 1; 
Shots 5; 

Gyrojet Cannons x2 Range 24/48/96; Damage 2d6; RoF 1; 

Shots 10;  AP 6; Mega Damage

Special Abilities:
• Unarmed Str+1d6
• Armor 2 M.D.C.
• Construct
• Fleet-Footed
• Size +1

No comments:

Thundarr the Movie

As a life-long comics fan and a retailer with a quarter century of experience, I was today years old when I discovered that Buzz Dixon and ...