Zenith Moon Warper are often confused with werewolves and other anthropomorphic wolves. Z-Warpers, as they sometimes known, are sleek and slender humanoids with the heads of wolves and natural psionic gifts. They are generally selfish and willing to use, steal from, and even murder and eat those they choose to prey upon. Z-Warpers are always looking for the next score and will go to nearly any means to accomplish their goals. However, when they find true love or a true friend, they are fiercely loyal.
• Ambidextrous: Zenith Moon Warpers begin with the Ambidextrous edge.
• Cyber Resistant: See the Savage Rifts Tomorrow Legion Player's Guide.
• Distinctive D-Bee: See the Savage Rifts Tomorrow Legion Player's Guide. Zenith Moon Warper's can hide their true nature.
• Limited Metamorphosis: A Z-Warper is able to adopt a single human form for a limited amount of time each day. He can adjust his form's facial structure and skin tone each time he changes shape. At midnight he reverts back to his true form for 1d6 hours.
• Moon Warped: Zenith Moon Warper's Strength improves two die steps, he gains +4 M.D.C. armor, and +10 I.S.P. during the six nights of the full moon.
• Limited Metamorphosis: A Z-Warper is able to adopt a single human form for a limited amount of time each day. He can adjust his form's facial structure and skin tone each time he changes shape. At midnight he reverts back to his true form for 1d6 hours.
• Moon Warped: Zenith Moon Warper's Strength improves two die steps, he gains +4 M.D.C. armor, and +10 I.S.P. during the six nights of the full moon.
• Natural Psionic: Zenith Moon Warper's begin with the Arcane Background (Psionics) Edge, and start with the following three powers: invisibility, slumber, and teleport. If a Zenith Moon Warper chooses an Iconic Framework providing Arcane Background (Psionics), he follows all the normal rules for the Framework except three of his starting powers are the ones listed above (even if not normally allowed to that Framework). The Zenith Moon Warper gains one additional power to his starting total (e.g., a Zenith Moon Warper Burster starts with four powers, a Zenith Moon Warper Melter with six)
• Nightvision: Zenith Moon Warper's have Infravision.
• Predator: Zenith Moon Warpers begin with the Bloodthirsty Hindrance
• Nightvision: Zenith Moon Warper's have Infravision.
• Predator: Zenith Moon Warpers begin with the Bloodthirsty Hindrance
• Regeneration: Zenith Moon Warper's have Slow Regeneration.
• True Friend: Zenith Moon Warpers begin with the Loyal Hindrance.
• True Friend: Zenith Moon Warpers begin with the Loyal Hindrance.
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