Saturday, February 16, 2013

Witch: Maiden (D&D Next)

Witch: Maiden
Medium Humanoid (Human)

Armor Class 13

Hit Points 18 (4d8) 

Speed 30 ft.
Senses lowlight vision 50 ft.

Str 10 (+0)     Dex 13 (+1)    Con 11 (+0)
Int  15 (+3)     Wis 13 (+2)    Cha  16  (+3)

Alignment chaotic evil 
Languages common, infernal, witch's cant

Beguiling: The witch gains advantage on all checks to persuade.

Daughter of the Moon: As long as it is after nightfall, but before dawn, the witch has advantage on saving throws against magical effects.

Melee Attack—Nails: +1 to hit (reach 5 ft.; one creature). 
Hit: 3 (1d6) slashing damage.

Ranged AttackEvil Eye: +3 to hit (range 50 ft./100 ft.; one creature). 
Hit: 6 (1d8+2) psychic damage.

Wizard Spell: The witch can cast the followings spells once per day: 

Charm Person


Spider Climb

Level 4                      XP 500
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