Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
Senses lowlight vision 50 ft.
Str 10 (+0) Dex 13 (+1) Con 11 (+0)
Int 15 (+3) Wis 13 (+2) Cha 16 (+3)
Alignment chaotic evil
Languages common, infernal, witch's cant
TRAITS______________________________________
Beguiling: The witch gains advantage on all checks to persuade.
Daughter of the Moon: As long as it is after nightfall, but before dawn, the witch has advantage on saving throws against magical effects.
ACTIONS_____________________________________
Melee Attack—Nails: +1 to hit (reach 5 ft.; one creature).
Hit: 3 (1d6) slashing damage.
Ranged Attack—Evil Eye: +3 to hit (range 50 ft./100 ft.; one creature).
Hit: 6 (1d8+2) psychic damage.
Wizard Spell: The witch can cast the followings spells once per day:
Wizard Spell: The witch can cast the followings spells once per day:
Charm Person
Darkness
Spider Climb
ENCOUNTER BUILDING
Level 4 XP 500
3 comments:
This is very cool!
I am going to need to spend more time with the D&D Next Playtest.
Thanks for posting this.
That means quite a bit coming from you. I'm a huge fan of your work and blog!
Plus I love that image.
Yeah, I can certainly see this working well. You are reminding me though how lax I have been with D&D Next.
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