Jitsu - Evil Master of Martial Arts
AC: 3
HD: 9
Attack: +10 x2
Attack: +10 x2
Morale: 11
Move: 40'
Save: 9+
Damage: 1d10+5 slashing, magic weapon
Effort: 6
Powers
• Furious Counterstrike
On Turn
Commit Effort for the scene.
Commit Effort for the scene.
For the rest of the scene, whenever he is hit by a normal attack and suffers damage, he gets an Instant normal attack in return at the culprit which inevitably hits.
Constant
All your melee weapon attacks are treated as magic weapons doing a 1d10+5 damage die, including unarmed attacks.
All your melee weapon attacks are treated as magic weapons doing a 1d10+5 damage die, including unarmed attacks.
• The Storm Breaks
Instant
Before the first round of combat, he gets one free bonus round before anyone else acts. Two heroes using this gift roll opposed Dexterity attribute checks, 3+ for Jitsu, to see who takes their action first.
Before the first round of combat, he gets one free bonus round before anyone else acts. Two heroes using this gift roll opposed Dexterity attribute checks, 3+ for Jitsu, to see who takes their action first.
Jitsu - Evil Master of Martial Arts
Real Name: Chopper
An intergalactic bandit, Jitsu was broken out of Prison Starr by Keldor during the Great Unrest. In gratitude, he agreed to serve the Evil Lord of Destruction and stayed with him even after Keldor's transformation into Skeletor. As a master of several forms of martial arts, Jitsu was often on the frontline in battle against Randor and his Masters. During the Battle for Gretori Bridge, he was wounded by his archenemy Fisto and had his hand replaced with a golden robotic implant by Tri-Klops. After Skeletor left Eternia for the stars, Jitsu took over Snake Mountain, ruling it with an iron fist. As deadly as he is silent, Jitsu uses his chopping power to get his evil way!(If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.)
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