My day job is running Comic Book World (two locations in KY). As I was checking in our comics shipment before it goes on sale on Wednesday, I took a peak at Future Quest #1.
For those that don't know Future Quest #1 is DC Comics attempt to unite all of the Hana-Barbar Superheroes, like Johnny Quest, Space Ghost, Birdman, Herculoids, and more. At the ripe age of 43, I'm pretty happy for some fun and intelligent stories that remind me of my days as a kid and this first issue looks like it will be a winner.
So here's Space Ghost for Savage Worlds.
SPACE GHOST
Wild Card
Wild Card
Skills: Fighting d8, Notice d8, Piloting d10, Shooting d10,
Pace: 6 (d10 running); Parry: 7; Toughness: 10 (3)
Equipment
Inviso-Belt Grants Invisibility with the Phase Modifier
Power Bands x2
Equipment
Inviso-Belt Grants Invisibility with the Phase Modifier
Power Bands x2
Range 12/24/48
Damage 1-3d6
Damage 1-3d6
RoF 1
Trappings Cold/Ice, Fire/Heat
Trappings Cold/Ice, Fire/Heat
Special Abilities
• Armor (3) Force Field
• Command
• Flight Pace of 20 in space; Pace of 15 in atmosphere
• Natural Leader
• Armor (3) Force Field
• Command
• Flight Pace of 20 in space; Pace of 15 in atmosphere
• Natural Leader
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