The game let's you encapsulate your idea for your character like so:
Nero Black is a Grumpy 28
year old Human Bounty Hunter who loves to cook.
Flighty is a trait that grants a bonus of 1d6 whenever it comes into play, it requires a Willpower of 3 or less. Age is dictated by the life path method of character generation (akin to Traveller). While Nero is Human, the game has several species of alien races, your species grants your base attributes and skills. Bounty Hunter is my last career taken and his current job. Cooking is his hobby and every character chooses one as one of the final pieces of character generation. It's rank is dictated by your Age and it is a non-combat interest (in most instances, a musician could use their saxophone as a weapon if its cool enough.
Here is the full Character Sheet:
Nero Black is a Flighty 28 year old Human Bounty Hunter who loves to cook.
ATTRIBUTES (Roll number of D6 after /)
STRENGTH 3 / 2D6 HEALTH 20
AGILITY 4 / 3D6 SPEED 5
ENDURANCE 5 / 3D6 DEFENSE 22
INTELLECT 3 / 2D6 MENTAL DEFENSE 19
WILLPOWER 3 / 2D6 CARRYING CAPACITY 90 lbs
CHARISMA 2 /2D6 UNARMED DAMAGE 1D6
PSI 4 / 3D6
REPUTATION 1
Credit 4 / 140
TRAIT
IMMACULATE X1 (WILLPOWER)
SKILLS (Add number of D6 after X if they apply to the roll)
PSYCHOLOGY X1
RUNNING X1
CLIMBING X1
REACTIONS X1
TELEPATHY X2
PERCEPTION X1
SHOOTING X2
BACKGROUNDS (Grant skills and advantages)
GENETIC EXPERIEMENT (+1 PSI)
PSI-CORPS (PSI BLAST & TELEPATHY)
PS-COP (MENTAL DEFENSE)
BOUNTY HUNTER (Gain a +1d6 bonus to attempt to track a target)
RIVAL
DEENA MARLOWE, Nero's Ex-Partner as a Psi-Cop.
Rivals and Contacts are interesting. You get a number of Rivals or Contacts equal to your REPUTATION. Roll 1 to 3 on a d6, its a Contact, roll 4 to 6, its a Rival.
EQUIPMENT
Pistol, 2d6 damage.
Flighty is a trait that grants a bonus of 1d6 whenever it comes into play, it requires a Willpower of 3 or less. Age is dictated by the life path method of character generation (akin to Traveller). While Nero is Human, the game has several species of alien races, your species grants your base attributes and skills. Bounty Hunter is my last career taken and his current job. Cooking is his hobby and every character chooses one as one of the final pieces of character generation. It's rank is dictated by your Age and it is a non-combat interest (in most instances, a musician could use their saxophone as a weapon if its cool enough.
Here is the full Character Sheet:
Nero Black is a Flighty 28 year old Human Bounty Hunter who loves to cook.
ATTRIBUTES (Roll number of D6 after /)
STRENGTH 3 / 2D6 HEALTH 20
AGILITY 4 / 3D6 SPEED 5
ENDURANCE 5 / 3D6 DEFENSE 22
INTELLECT 3 / 2D6 MENTAL DEFENSE 19
WILLPOWER 3 / 2D6 CARRYING CAPACITY 90 lbs
CHARISMA 2 /2D6 UNARMED DAMAGE 1D6
PSI 4 / 3D6
REPUTATION 1
Credit 4 / 140
TRAIT
IMMACULATE X1 (WILLPOWER)
SKILLS (Add number of D6 after X if they apply to the roll)
PSYCHOLOGY X1
RUNNING X1
CLIMBING X1
REACTIONS X1
TELEPATHY X2
PERCEPTION X1
SHOOTING X2
BACKGROUNDS (Grant skills and advantages)
GENETIC EXPERIEMENT (+1 PSI)
PSI-CORPS (PSI BLAST & TELEPATHY)
PS-COP (MENTAL DEFENSE)
BOUNTY HUNTER (Gain a +1d6 bonus to attempt to track a target)
RIVAL
DEENA MARLOWE, Nero's Ex-Partner as a Psi-Cop.
Rivals and Contacts are interesting. You get a number of Rivals or Contacts equal to your REPUTATION. Roll 1 to 3 on a d6, its a Contact, roll 4 to 6, its a Rival.
EQUIPMENT
Pistol, 2d6 damage.
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