Monday, May 6, 2013

BRP/RuneQuest/OpenQuest/Renaissance/D100 HACK

Several months back I posted a hack for determining success using opposed rolls for the BRP derived d100 games and I've been tweaking it after watching John W. run Call of Cthulhu on Friday.

The jist is this:

If you roll equal to or less than your skill and it's an even number you have a regular success or a D result.

If you roll equal to or less than your skill and it's an odd number you have a better success or a C result.

If you roll equal to or less than 1/10th  your skill and it's an even number you have a regular critical success or a B result.

If you roll equal to or less than 1/10th  your skill and it's an odd number you have a better critical success or an A result.

A = An odd numbered Critical success.
B = An even numbered Critical success.
C = An odd numbered success.
D = An even numbered success.

Obvioulsy a higher level of success beats a lower level.

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