Thursday, May 23, 2013

Tonberry for D&D Next


Small Humanoid

Armor Class 14

Hit Points 32 (9d6) 

Speed 20 ft.
Senses lowlight vision 50 ft.

Str    9 (-1)      Dex 16 (+3)    Con 11 (+0)
Int  12 (+1)     Wis 13 (+1)    Cha  15  (+2)

Alignment chaotic evil 
Languages undercommon

Stealthy +5: The tonberry gets +5 to all checks to avoid detection.

Grim Determination: When the tonberry is constrained it can use an action to end the constraining effect at the end of its turn.

Melee Attack—Wicked Dagger: +5 to hit (reach 5 ft.; one creature). 
Hit: 28 (7d6+3) piercing damage.

Ranged AttackHooded Lantern: +6 to hit (range 10 ft. radius; all creatures). 
Hit: 10 (2d6+3) radiant damage.

Level 9                   XP 2400

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