Tuesday, May 7, 2013

Modern AGE: Guns & Gun Talents 1st Draft

Here is my first draft for a Firearms Talent and stats for the Adventure Game Engine that powers Green Ronin's Dragon Age RPG.

FIREARMS STYLE TALENT

Classes: Any.

Novice: Way of the gun.  You gain the Firearms Group and you can perform the Mighty Blows stunt for 1 SP instead of the usual 2.

Journeyman: Assault training.. You can perform the Pierce Armor stunt for 1 SP instead of the usual 2.

Master: Deadshot.  You can perform the Lethal Blow stunt for 4 SP instead of the usual 5.

FIREARMS GROUP (Dexterity) 

WEAPON                            DAMAGE    SHORT         LONG         RELOAD
Revolver                                   2d6           180 yards       360 yards     Major Action
Heavy Revolver                       2d6+3       180 yards       360 yards     Major Action
Automatic Handgun                 2d6+2       150 yards       300 yards     Minor Action
Heavy Automatic Handgun      3d6           230 yards       460 yards     Minor Action
Rifle*                                         3d6         1000 yards     2000 yards     Minor Action
Sniper Rifle*                              4d6         1500 yards     3000 yards     Minor Action
Pump Shotgun                           3d6            50 yards         20 yards      Minor Action
Sub-Machine Pistol**                2d6           50 yards         20 yards      Minor Action
Sub-Machine Gun**                 2d6+3      100 yards        200 yards     Minor Action

*When using this firearm the Aim Minor Action grants you a +2 bonus to the attack roll, instead of +1.
**When using this firearm, Lightning Attack costs 2 SP, instead of 3 and Dual Strike costs 3 SP, instead of 4.


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