Abilities (Focuses)
-1 Accuracy
-4 Communication
2 Constitution
-1 Dexterity
2 Fighting (Bite)
-4 Intelligence
1 Perception (Seeing)
3 Strength (Might)
-1 Willpower
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Speed Health Defense Armor Rating
8 40 9 4
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Weapon Attack Roll Damage
Bite +4 1d6+2
Armored Hide: The basilsk’s hide provides a natural Armor Rating of 4.
Darkvision: The basilisk can see perfectly in total darkness.
Petrifying Gaze stunt: For 2 SP per target affected, a basilisk can catch a character’s eye during a battle or other encounter. A basilisk must be able to see each target directly to use this stunt. Anyone locking eyes with a medusa must succeed in an opposed Willpower (self- discipline) test vs. the medusa’s Perception (seeing). Failure results in 4d6 penetrating damage. Any target reduced to 0 Health by this attack is turned to stone. Any target who survives this effect is partially petrified and suffers a –2 penalty to all actions until they can rest for at least 8 hours as their body slowly and painfully reverses this effect.
Threat: Moderate
Petrifying Gaze stunt: For 2 SP per target affected, a basilisk can catch a character’s eye during a battle or other encounter. A basilisk must be able to see each target directly to use this stunt. Anyone locking eyes with a medusa must succeed in an opposed Willpower (self- discipline) test vs. the medusa’s Perception (seeing). Failure results in 4d6 penetrating damage. Any target reduced to 0 Health by this attack is turned to stone. Any target who survives this effect is partially petrified and suffers a –2 penalty to all actions until they can rest for at least 8 hours as their body slowly and painfully reverses this effect.
Threat: Moderate
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