Friday, February 1, 2019

Deadlands: Dances With Ghosts for Savage Worlds

Wind In the Trees was born a half-breed Apache, the product of rape to Summer Moon, the daughter of the tribe's shaman. She was never fully accepted by her tribe and only her Grandfather and Mother treated her well. However, even when the tribe was attacked by cavalry, Wind In the Trees fought like a lion, and was able to at least save her Grandfather from the attack.

Wind In the Trees convinced her Grandfather to teach her in the ways of medicine. She was greatly gifted in its use, but her anger and hurt from the world darkened her power and the path she walked.

The Reckoners took notice of her and began to reach out to her, walking in her dreams and offering her more power. She gladly drank of it and happily walked deeper into blackness. Finally, her Grandfather confronted her and warned her of her path and threatened to stop teaching her. She laughed at the old man and told her that her real teachers said he would say that and told him that she could only gain full knowledge of her arts by slaying him. Her Grandfather spread his arms and allowed her to strike him down. On that night, Wind In the Trees died and Dances With Ghosts was born.

Wild Card

Attributes: Agility d8, Smarts d10, Spirit d10, 
   Strength d8, Vigor d8

Skills: Athletics d8, Common Knowledge d8, 
   Faith d10, Fighting d8, Intimidation d8, 
   Notice d8, Persuasion d8, Shooting d6,
   Stealth d8

Pace: 6; Parry: 7; Toughness: 6

Edges: Arcane Background (Magic), 
   Arcane Resistance

Gear: Dagger (Str+d4) 

Special Abilities:
• Powers: Armor, Beast Friend, Bolt, Blast,
      Disguise, Fear, Shape Change, Summon Ally. 
      Power Points: 20.

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