Monday, June 3, 2013

The Caller for 13th Age



The Caller

Strange visitors who nest in abandoned mines and ancient tombs.  Sages debate wether they originate from deep within the earth or from distant planes, either way, their appearance is a harbinger of ill fortune and death.

5th level caster [outsider]
Initiative: +4
Fear Threshold: 24

Wing Buffet +10 vs. AC—36 damage

R: Ajna Beam +10 vs. MD—18 psionic damage
Natural roll of 16+: A psionic trap causes the target to be stuck (save ends).

Flight:  Callers fly at great speeds, often in a aura of brilliant light.

AC 21
PD 19                              HP 144
MD 15


No comments:

Invincible RPG: I want to succeed more often and not break the Stunt rules

I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine . However, only succeeding on 6s and Pushing a...