Night-God
for Astonishing Swordsmen & Sorcerers of Hyperborea
No. Encountered: 1
Alignment: Chaotic Evil
Size: L
Movement: 5 (fly 60)
Dexterity: 18
Armour Class: 4
Hit Dice: 5+2
Attack Rate: 1/1 (bite)
Damage: 1d8+1
Saving Throw: 12
Morale: 10
Experience Points: 350
Treasure Class: A, N, X
The Night-God was a time-forgotten entity, worshiped in Shadizar, Zamora. It was served by a cult of red-clothed acolytes, led by the priestess Hajii, who kidnapped a young girl each month and took her to a minaret as an offering to keep the peace with the Night-God (despite never having seen it).
No. Encountered: 1
Alignment: Chaotic Evil
Size: L
Movement: 5 (fly 60)
Dexterity: 18
Armour Class: 4
Hit Dice: 5+2
Attack Rate: 1/1 (bite)
Damage: 1d8+1
Saving Throw: 12
Morale: 10
Experience Points: 350
Treasure Class: A, N, X
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1 comment:
Nice, gonna save this for my AS&SH campaign. Hoping to run it when I get the print versions of 3rd edition.
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