Medium humanoid (scro), lawful evil ________________________________________________
Armor Class 18 (chain mail + shield)
Hit Points 91 (13d8 + 33)
Hit Points 91 (13d8 + 33)
Speed 30 ft.
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Str Dex Con Int Wis Cha
18 (+4) 13 (+1) 17 (+3) 11 (+0) 12 (+1) 17 (+3)
18 (+4) 13 (+1) 17 (+3) 11 (+0) 12 (+1) 17 (+3)
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Saving Throws Con +6, Dex +3, Wis +3
Skills Athletics +5, Insight +3, Persuasion +5
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elven, Orc
Challenge 6 (2,300 XP)
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Aggressive. As a bonus action, the Hand of Dukagsh can move up to its speed toward a hostile creature that it can see.
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ACTIONS
Bite. Melee Attack: +6 to hit, reach 5 ft. one target. Hit: 4 (1d4 + 4) piercing damage.
Longsword. Melee Attack: +6 to hit, reach 5 ft. one target. Hit: 8 (1d8 + 4) slashing damage.
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage.
Warlord (Recharge 5-6). Each creature of the Hand of Dukagsh's choice that is within 30 feet of it, can hear it, and not already affected by Warlord gain advantage on attack rolls until the start of the Hand of Dukagsh's next turn . The Hand of Dukagsh's can then make one attack as a bonus action.
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Multiattack. The Hand of Dukagsh makes two attacks with its bite, longsword, or its spear.
Multiattack. The Hand of Dukagsh makes two attacks with its bite, longsword, or its spear.
Bite. Melee Attack: +6 to hit, reach 5 ft. one target. Hit: 4 (1d4 + 4) piercing damage.
Longsword. Melee Attack: +6 to hit, reach 5 ft. one target. Hit: 8 (1d8 + 4) slashing damage.
Spear. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage.
Warlord (Recharge 5-6). Each creature of the Hand of Dukagsh's choice that is within 30 feet of it, can hear it, and not already affected by Warlord gain advantage on attack rolls until the start of the Hand of Dukagsh's next turn . The Hand of Dukagsh's can then make one attack as a bonus action.
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