Ogremoch, jealous that Cryonax has gain an upper hand in the Apocalypse, hatched a plan to bolster his own presence on the fields of Armageddon. The Prince of Elemental Earth enlisted the medusa Stonecaller, Zhwaa Lo'Sel, to use her dark gifts to transform his enemies into faithful agents of Elemental Earth and so the omegalith were wrought.
Medium elemental, neutral evil ________________________________________________
Armor Class 16 (natural armor)
Hit Points 20 (3d8+6)
Hit Points 20 (3d8+6)
Speed 25 ft.
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Str Dex Con Int Wis Cha
14 (+2) 10 (+0) 16 (+3) 11 (+0) 10 (+0) 10 (+0)
14 (+2) 10 (+0) 16 (+3) 11 (+0) 10 (+0) 10 (+0)
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Condition Immunities petrified
Senses darkvision 60 ft., tremorsense 30 ft;
passive Perception 10
passive Perception 10
Languages Primordial, Terran
Challenge 1/2 (100 XP)
Challenge 1/2 (100 XP)
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Made of Stone. Bludgeoning, piercing, and slashing damage that the omegalith takes from non-magical weapons is reduced by 3.
Enduring. The omegalith has advantage on Constitution saving throws.
Reinforced. When a creature targeting the omegalith rolls a 1 on their attack roll, their weapon breaks.
Enduring. The omegalith has advantage on Constitution saving throws.
Reinforced. When a creature targeting the omegalith rolls a 1 on their attack roll, their weapon breaks.
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ACTIONS
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Slam. Melee Attack: +4 to hit, reach 5 ft. one target.
Hit: 4 (1d4 + 2) bludgeoning damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. or 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Slam. Melee Attack: +4 to hit, reach 5 ft. one target.
Hit: 4 (1d4 + 2) bludgeoning damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. or 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
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