Attacks: Weapon (1d6)
Saving Throw: 17
Special: Poisoner
Move: 12
Saving Throw: 17
Special: Poisoner
Move: 12
Alignment: Neutral
Poisoners can Use Poison on their weapons without the risk of making basic errors.
Welcome to Ork City! "This world was different once. Spirits tell us this was the greatest city in the world before the Ungods woke up....
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