Attacks: Weapon (1d6)
Saving Throw: 17
Special: Poisoner
Move: 12
Saving Throw: 17
Special: Poisoner
Move: 12
Alignment: Neutral
Poisoners can Use Poison on their weapons without the risk of making basic errors.
Keepers of the Crypt for Barbaric! Undead guardians. Stamina 16, Defense 8+, Move 10m/round, Armor 4, Swords (melee 2d6 slashing damag...
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