Thursday, November 17, 2016

Numenera: Sky People

Legends of the Sky People have haunted the Beyond for decades. They are very prominent around Bethesda and Noreen. Witnesses claim they encounter the mysterious beings at night, often the Sky Person has some strange cypher or perplexing message to deliver. Some witnesses say their encounter healed them, while others claim that lethal radiation surrounds them that has poisoned them. The mystery was great enough for Esteban Murado, the acclaimed psionic and solver to study them. After disappearing for three straight nights, Esteban fled the Beyond, refusing to discuss his experiences.



SKY PEOPLE  4 (12)  

Motive: Harbinger
Environment: The Beyond
Health: 12
Damage Inflicted: 4
Armor: 1
Movement: Short
Modifications: Flying 5, Mental defense 5

Combat: Sky People rely upon the strange energies that radiates from them for defense.
Healing Touch: On a failed defense roll, the target becomes hale.
Toxic Aura: Inflict 2 points of damage that ignores armor to all creatures within Short range .

Gift-Bearer: Once per encounter, a Sky Person may give a creature 1d3 cyphers.
Use: Mysterious and enigmatic sentinels of the Beyond.
Loot: --


(If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.)

No comments:

Invincible RPG: I want to succeed more often and not break the Stunt rules

I really like the Invincible RPG and therefore the Dice Pool version of the Year Zero Engine . However, only succeeding on 6s and Pushing a...