Wednesday, November 11, 2015

Cypher Friends: Ripper, a supervillain for the Cypher System




James Allison was a Green Beret in the U.S. Army, often sent on the most difficult and dangerous missions. His luck ran out while he was investigating a secret laboratory on classified assignment. Allison was captured and used as an experimental subject.

Strange serums were injected into him as well as being bombarded by curious radiations. The exact reasoning behind these experiments is unknown, but it is believed they failed, as he was transformed into a malformed monster and left for dead when bombing commenced in the area. James Allison was made of sterner stuff than his captors thought however, and made it all the way back to allied territory where he was recovered by a black budget agency.

Transferred to a black site in the states, Allison recovered somewhat, only to be told by doctors that he was dying from the radiation he had received. The doctors could offer him only one chance at survival- Project Omicron. This project had been developing certain human augmentation devices for military use (protection, along with the regeneration of nerve endings and other damaged tissue, which may, in fact, have been what the his captors were trying to duplicate). After numerous excruciatingly painful processes, the Project was able to produce devices capable of saving his life as well as augmenting the odd abilities he had gained. Still hideously malformed, his mind, now shattered and ripped apart by the trauma just as his body had been, caused him to rebel and go berserk.

He wasn’t able to get very far on that murderous rampage, as he was caught shortly thereafter by a courageous hero and sentenced to languish in Stronghold. After hearing the quote above, the press labelled Allison the “Ripper
, the Project, thinking they could control him for purposes of further experimentation, were responsible for his release. They were proven wrong. Ripper again fought to cause as much pain as he was forced to endure and hopefully, along the way, escape his past.


RIPPER 9 (27)

Motive: Vengeance
Environment: Anywhere
Health: 40
Damage Inflicted: 9
Armor: 4
Movement: Short
Modifications: Initiative 10, Might defense 10

Combat: Ripper is a vicious and powerful opponent in melee with extensive military training.
Rip 'Em in Two: He may opt to move an opponent one step down the damage track, instead of inflicting damage.
Trained Killer: When a creature rolls a 1-3 while making a Might defense roll against him, they move one step down the damage track.
Omicron Chemistry: When a creature rolls a 20 while making a defense roll against him, the damage that Ripper inflicts increases by 1.
Omicron Healing: When a creature rolls a 1 while making an Intellect or Speed defense roll against him, his Health increases by 1d6.
Use: The terrorist organization has its eyes on Ripper and attempt to recruit him while he's hiding out in an abandoned section of Detroit.
Loot: A defeated Ripper has 1d3 cyphers.


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