Saturday, February 16, 2013

Witch: Maiden (D&D Next)


Witch: Maiden
Medium Humanoid (Human)

Armor Class 13

Hit Points 18 (4d8) 

Speed 30 ft.
Senses lowlight vision 50 ft.


Str 10 (+0)     Dex 13 (+1)    Con 11 (+0)
Int  15 (+3)     Wis 13 (+2)    Cha  16  (+3)

Alignment chaotic evil 
Languages common, infernal, witch's cant


TRAITS______________________________________
Beguiling: The witch gains advantage on all checks to persuade.

Daughter of the Moon: As long as it is after nightfall, but before dawn, the witch has advantage on saving throws against magical effects.

ACTIONS_____________________________________
Melee Attack—Nails: +1 to hit (reach 5 ft.; one creature). 
Hit: 3 (1d6) slashing damage.

Ranged AttackEvil Eye: +3 to hit (range 50 ft./100 ft.; one creature). 
Hit: 6 (1d8+2) psychic damage.

Wizard Spell: The witch can cast the followings spells once per day: 

Charm Person

Darkness

Spider Climb


ENCOUNTER BUILDING 
Level 4                      XP 500

3 comments:

Timothy S. Brannan said...

This is very cool!

I am going to need to spend more time with the D&D Next Playtest.

Thanks for posting this.

Cross Planes said...

That means quite a bit coming from you. I'm a huge fan of your work and blog!

Timothy S. Brannan said...

Plus I love that image.

Yeah, I can certainly see this working well. You are reminding me though how lax I have been with D&D Next.

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...