Thursday, July 28, 2022

Transformers: Sunderbolt for Valor Knights: The Electrocube War



Sunderbolt for Valor Knights

HD: 5
HP: 37
Level: 5, Warrior
Vehicle Form: F-22 Raptor
Luck: 5
Evade: 16
Attack Damage: 2d6
STR: 1        INT: 2        WIS: 2
DEX: 5       CON: 3      CHA: 0

Plasma Ranged Weapon: Works just like Plasma Melee Weapon but with a ranged attack.

Killer Instinct: A natural d20 roll of 18, 19, or 20 is a critical hit and deals double damage.




2 comments:

James Watts said...

Intriguing! The concept of Electrocubes fueling the Valor Knights is really clever. Does Sunderbolt have any weaknesses? Perhaps a specific energy signature that could be exploited, a la Poptropica villains' gimmicks? A strategic flaw could add another layer to the "War" narrative. Curious to see more about how these Electrocubes are mined/created!

Emily Trantow said...

Interesting stats for Sunderbolt! That Evade score is impressive for a Warrior. The Killer Instinct ability is a nice touch. Wondering how he fares against melee attackers? Makes me hungry thinking about strategy, I could really go for Papa's Pizzeria right now. What modifications would you suggest for a more balanced build?

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