Attributes: Agility d6, Smarts d12, Spirit d8,
Strength d8, Vigor d8
As Werewolf: Agility d8, Smarts d12, Spirit d8,
Strength d12+3, Vigor d10
Skills: Athletics d6, Fighting d8, Intimidation d8,
Notice d10, Occult d13, Stealth d6,
Shooting d6, Spellcasting d12, Survival d8
As Werewolf: Athletics d10, Fighting d12+3,
Intimidation d10, Notice d12,
Occult d12, Stealth d10,
Spellcasting d10, Shooting d8,
Survival d10
Pace: 6; Parry: 6; Toughness: 6
As Werewolf Pace: 8; Parry: 11; Toughness: 9 (2)
Edges: Arcane Background (Witch),
Danger Sense, Fleet of Foot,
Tough As Nails, Whately Blood
Gear: Arcane Colt Frontier (Range 12/24/48,
Damage 2d6+1, RoF 1, AP 1),
Dagger (Str+ D4)
Special Abilities:
• Armor: 2 (As Werewolf)
• Fear (-2) (As Werewolf)
• Low-Light Vision
Powers: Banish, Beast Friend, Beguile, Summon, Zombie
Power Points: 15
2 comments:
The Whatelys are one of my favorite groups in Deadlands.
Mine too :)
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