Monday, February 21, 2022

Marvel Monday: Martian Master for Hyperborea

  



Martian Master for Hyperborea 3rd Edition

"Led by a powerful High Overlord, the Martian Masters have sent spies throughout the galaxy in order to determine if a world is ripe for invasion. The Masters are always looking for more laborers, guards, and gladiators to entertain their twisted desires, however, they often find scientists and witches who are more than eager to collaborate with them agains their own species by becoming a Keeper.

Martian: #E 1d4 (1d8) | AL LE | SZ L | MV 30 | DX 11 | AC 4 |  HD 3 | #A 1/1 (weapon) | D (per weapon) | SV 14 | ML 10 | XP 40 |  TC A, X | Special: +2 to Saving Throws vs. Devices and Sorcery

* Telepathy: Polymorph self Martians can communicate telepathically with any sentient creature it can see. Additionally, it may lash out with a psychic whip against any creature within 30 feet forcing the target to make a Saving Throw vs. Sorcery or take 1d6+2 damage.

If a Martian's exoskeleton is not functioning or the creature is without it their stats are as follow:

Martian Without Exoskeleton: #E 1 (1d3) | AL LE | SZ MV 5 | DX 5 | AC 9 |  HD 3 | #A -- | D -- | SV 14 | ML 5 | XP 40 |  TC A, X | Special: +2 to Saving Throws vs. Sorcery

* Telepathy: Polymorph self Martians can communicate telepathically with any sentient creature it can see. Additionally, it may lash out with a psychic whip against any creature within 30 feet forcing the target to make a Saving Throw vs. Sorcery or take 1d6+2 damage.

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