Saturday, December 31, 2016
OSR: Thoughts on Thieves
Something I've been pondering about OSR rules is why don't Theives have the best Saving Throws?
Wouldn't that have been a good alternative to Thief Skills?
It's something I've been thinking about recently and in many ways I think Saves could be thought of as "skill checks", sure perhaps you won't die or be paralyzed or poisoned, but if there is no consequence to a "skill check", like a Save, then what was the point of it?
Any opinions would be appreciated.
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The Riftbound Keep: Races
Palladium Books' Rifts is always on my mind to one degree or another. I began thinking about a DnD 5E game where the players have to the...


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