Attacks: Flail (1d8)
Saving Throw: 13
Special: Casts spells as a 2nd Level Cleric
Move: 12
Saving Throw: 13
Special: Casts spells as a 2nd Level Cleric
Move: 12
Alignment: Chaos
I've revised my FASERIP Damage Bonus originally posted here . If the roll of a d10 is even you gain a +1 Column Shift per die and if yo...
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