After thinking about Skill Throws, a solution built upon the back of Saving Throws. I've decided to go with two of them: Trained and Untrained. Think of them as Class and Non-Class skills.
Assuming the use of Labyrinth Lord here are my initial thoughts:
First, you need to have access to page 56 of Labyrinth Lord:
Cleric, Fighter, and Skill Throws:
Level Trained Untrained
1-4 13 16
5-8 11 15
9-12 9 14
13-16 8 13
17+ 7 13
Magic-User Skill Throws:
Level Trained Untrained
1-4 12 15
5-8 10 14
9-12 9 13
13-16 7 13
17+ 6 13
Thief Skill Throws:
Level Trained Untrained
1-4 11 13
5-8 9 13
9-12 7 13
13-16 6 13
17+ 5 12
Dwarf and Halfling Skill Throws:
Level Trained Untrained
1-3 12 15
4-6 10 14
7-9* 8 13
10-12 6 13
*Maximum Level for Halflings
Elf Skill Throws:
Level Trained Untrained
1-3 12 14
4-6 10 14
7-9 8 13
10 7 13
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