I intend to run it in the next month and I'll post about it when I do.
At first glance, it exemplifies the things I didn't like about DnD 3.X/Pathfinder 1. That doesnt' mean it's not a good game, just that I prefer DnD 5E, Shadow of the Demon Lord, and Labyrinth Lord.
Really not sure about the whole 3 actions per turn.
And the Persistent damage of Acid with a flat d20 roll against a DC 20 is CRAZY.
I don't know how the difference in being Untrained (Level-2) to Legendary (Level+3) can be profound enough to matter?
I remember when DnD 3.5 and 4E designers railed against the idea of "dead levels", when you only got hit points. Now you can get 3 or 4 things per level!
The presentation of
I will applaud Paizo though, I downloaded the rules about 1:30pm EST time and I had no problems.
More soon.
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