I don't know much about Unity's default setting, but I know that what I've seen of the characters and system make me think of Eternia from Masters of the Universe. As anyone who reads this blog much knows, I'm a BIG fan of He-Man. I'm also a big fan of introducing my player's to a setting they have some familiarity with.
So, I've been thinking about setting a Unity game in Eternia's ancient past, at least as far back as the time of King Greyskull or even older.
The Valla are the Sy-Klone's ancestors who will one day settle Anwat-Gar.
Maybe the Afflicted are the Pelezean ancestors of Stinkor? Maybe they're Orko's Trolla race?
In fact, going back to the days that Skeletor was a demon, his race could be Unity's Fell.
Obviously, I'm in a cart before the horse situation, but well, some people knit or work on engines, I plan games.
I think I'd import 13th Age's One Unique Thing, but tie it to a once per scene ability. Y'know just to keep the flavor of the Masters.
I think I'd import 13th Age's One Unique Thing, but tie it to a once per scene ability. Y'know just to keep the flavor of the Masters.
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