Additionally, I'm tweaking each class with some house rules that reach out to other editions of DnD.
Changes to the class are in yellow.
Magic-User
Requirements: None
Prime Requisite: INT
Hit Dice: 1d4; +1 HP per level starting at 10th level
Maximum Level: ---
Class Abilities
• Cast magic-user spells
• They may use a type of wand known as a virge
(when a virge targets a creature it must make a
save vs wands or suffer 1d6 damage. However,
it can only be used if the magic-user has at least one
unused spell slot left)
• May create new spells and magic items
• Stronghold at 11th level
Requirements: None
Prime Requisite: INT
Hit Dice: 1d4; +1 HP per level starting at 10th level
Maximum Level: ---
Class Abilities
• Cast magic-user spells
• They may use a type of wand known as a virge
(when a virge targets a creature it must make a
save vs wands or suffer 1d6 damage. However,
it can only be used if the magic-user has at least one
unused spell slot left)
• May create new spells and magic items
• Stronghold at 11th level
1 0 +1 16 13 13 13 14
2 2,501 +1 16 13 13 13 14
3 5,001 +1 16 13 13 13 14
4 10,001 +2 16 13 13 13 14
5 20,001 +2 16 13 13 13 14
6 40,001 +2 14 11 11 11 12
7 80,001 +2 14 11 11 11 12
8 160,001 +3 14 11 11 11 12
9 310,001 +3 14 11 11 11 12
10 460,001 +3 14 11 11 11 12
11 610,001 +4 12 9 9 9 8
12 760,001 +4 12 9 9 9 8
13     910,001    +5     12        9        9         9        8 
14  1,060,001    +6     12        9        9         9        8 
15  1,210,001    +6     12        9        9         9        8
16  1,360,001    +7       8        7        6         5        6 
17  1,510,001    +7       8        7        6         5        6 
18  1,660,001    +7       8        7        6         5        6 
19  1,810,001    +8       7        6        5         4        4
20  1,960,001    +8       7        6        5         4        4
*Attack Bonus
 

 
 
 
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