Additionally, I'm tweaking each class with some house rules that reach out to other editions of DnD.
Changes to the class are in yellow.
Magic-User
Requirements: None
Prime Requisite: INT
Hit Dice: 1d4; +1 HP per level starting at 10th level
Maximum Level: ---
Class Abilities
• Cast magic-user spells
• They may use a type of wand known as a virge
(when a virge targets a creature it must make a
save vs wands or suffer 1d6 damage. However,
it can only be used if the magic-user has at least one
unused spell slot left)
• May create new spells and magic items
• Stronghold at 11th level
Requirements: None
Prime Requisite: INT
Hit Dice: 1d4; +1 HP per level starting at 10th level
Maximum Level: ---
Class Abilities
• Cast magic-user spells
• They may use a type of wand known as a virge
(when a virge targets a creature it must make a
save vs wands or suffer 1d6 damage. However,
it can only be used if the magic-user has at least one
unused spell slot left)
• May create new spells and magic items
• Stronghold at 11th level
1 0 +1 16 13 13 13 14
2 2,501 +1 16 13 13 13 14
3 5,001 +1 16 13 13 13 14
4 10,001 +2 16 13 13 13 14
5 20,001 +2 16 13 13 13 14
6 40,001 +2 14 11 11 11 12
7 80,001 +2 14 11 11 11 12
8 160,001 +3 14 11 11 11 12
9 310,001 +3 14 11 11 11 12
10 460,001 +3 14 11 11 11 12
11 610,001 +4 12 9 9 9 8
12 760,001 +4 12 9 9 9 8
13 910,001 +5 12 9 9 9 8
14 1,060,001 +6 12 9 9 9 8
15 1,210,001 +6 12 9 9 9 8
16 1,360,001 +7 8 7 6 5 6
17 1,510,001 +7 8 7 6 5 6
18 1,660,001 +7 8 7 6 5 6
19 1,810,001 +8 7 6 5 4 4
20 1,960,001 +8 7 6 5 4 4
*Attack Bonus
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