Friday, October 20, 2017

Halloween Treat: Dark Young of Shub-Niggurath for Shadow of the Demon Lord

"E hu shub niggur ath n gaa ryula neb shoggoth."That's as close as I can come. The mouths was like leaves and the whole thing was like a tree in the wind, a black tree with lots of branches trailing to the ground, and a whole lot of roots ending in hoofs. And that green slime dribbling out of the mouths and down the legs was like sap!...It came crawling up the hillside to the alter and the sacrefice, and it was the black thing of my dreams-that black ropy, slimy, jelly tree-thing out of the woods. It crawled up and it flowed up on its hoofs and mouths and snaky arms. And the men bowed and stood back and then it got to the alter where they was something squirmin on top, squirming and screaming.

-Robert Bloch, "Notebook Found In a Deserted House."








DARK YOUNG OF SHUB-NIGGURATH     DIFFICULTY 100
Size 3 horrific monster
Perception 10 (+0)
Defense 15; Health 100
Strength 16 (+6)   Agility 12 (+2)   Intellect 8 (-2)   Will 10 (+0)
Speed 12

Immune damage from disease or poison; gaining Insanity; charmed, compelled, frightened
Trampled When a dark young moves into a space
   occupied by a creature on the ground, the creature must make an
   Agility challenge roll. On a failure, it takes 3d6 damage and falls 
   prone. If it’s already prone, it takes 1d6 extra damage. A creature 
   makes this roll once per round per giant regardless of how many 
   times the giant moves through its space.


ATTACK OPTIONS
Tentacle (melee; reach +2) +3 with 2 boons (1d6 plus Too Many 
   Mouths on a 20+) 
Too Many Mouths The target is grabbed and takes 2d6 damage.

SPECIAL ATTACKS

Tentacle Flurry The dark young flails at everything in a 3-yard-
   long cone originating from a point it can reach. Each creature in
   the area must make an Agility challenge roll with 1 bane. On a 
   failure, the creature takes 3d6 damage.

END OF THE ROUND
Eaten Alive Any creature that is grabbed by the dark young takes 
   1d6 damage.


If you like this post and others like it and have an extra $1 a month, please consider becoming a Patron of Cross Planes on Patreon.

No comments:

Monster Monday: Ork City's Chupacabra for Shadowdark

Welcome to Ork City! In the middle of Ork City's Hatt Island is the Park, a wild and dangerous forest filled with all manner of nightmar...