Saturday, February 21, 2015

Elemental Evil: Cold Ones for D&D 5th Edition

Durok Valpa, Anathema of Squall and Berretta of the Moonsea, and his Covey have unleashed the Ark of Cryonax to convert their enemies to undead devotees of the Prince of Elemental Ice--into Cold Ones.






Cold One                                                                                      Medium undead, neutral evil                                        ________________________________________________

Armor Class 12 
Hit Points 22 (3d8+9) 
Speed 20 ft.
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   Str            Dex         Con           Int         Wis         Cha
12 (+1)     10 (+0)     17 (+3)     8 (-1)    10 (+0)     7 (-2)
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Saving Throws Wis+2
Damage Immunity Cold, Poison, Necrotic
Condition Immunity Poison
Senses darkvision 60 ft.; passive Perception 10
Languages Primordial 
Challenge 1/2 (100 XP)

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Cold as Death. Any creature within 5 feet of a cold one has their speed reduced by 10 feet. 


Undead Fortitude. If damage reduces the cold one to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the cold one drops to 1 hit point instead. 

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ACTIONS

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Icy Grip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) cold damage.
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