Hit Points 26 (4d10+4)
Speed 40 ft.
Senses darkvision 30 ft.
Str 14 (+2) Dex 16 (+3) Con 13 (+1)
Int 9 (-1) Wis 13 (+1) Cha 12 (+1)
Alignment lawful
Languages common, feline
TRAITS______________________________________
Fearful Symmetry: Ferocious Tiger gains advantage on all Dexterity checks to sneak and hide.
Apex Predator: Ferocious Tiger's critical hit range for melee attacks is 19-20.
(Optional) Heart of Water: Ferocious Tiger is vulnerable to wood damage.
(Optional) Riptide: Ferocious Tiger is resistant to fire damage.
ACTIONS_____________________________________
Melee Attack—Claws: +4 to hit (reach 5 ft.; one creature).
Hit: 6 (1d6+2) water damage.
Melee Attack—Whirlpool Mace: +4 to hit (reach 5 ft.; one creature).
Hit: 8 (1d10+2) water damage.
Ranged Attack—Shoulder Cannon: +4 to hit (range 100 ft./200 ft.; one creature).
ENCOUNTER BUILDING
Ranged Attack—Shoulder Cannon: +4 to hit (range 100 ft./200 ft.; one creature).
Hit: 7 (2d6) wood damage.
Ranged Attack—Shoulder Missles: +5 to hit (6 uses per day; range 200 ft./400 ft.; one creature).
Hit: 7 (1d8+3) water damage.
ENCOUNTER BUILDING
Level 4 XP 250
No comments:
Post a Comment