
For two centuries, the Eternian weapons master and combat instructor to the royal family has been called the “Man-At-Arms.” Trained by the renowned tactician
Dekker and a veteran of the Great Unrest, Duncan was asked by
King Randor to step into this position and fortify his guard with an elite strike force, which he named The Masters of the Universe. In addition to his skills in combat, Duncan is also a great inventor and helped construct an electronic version of the Power Sword for Adam to use until he could unite both halves of the sword of
King Grayskull. Man-At-Arms and his adopted daughter
Teela often scout the borders of
Eternia for signs of lurking evil. His older brother is
Fisto, another member of the Masters of the Universe.
Duncan's stats are for 13th Age from Fire Opal Media and published through Pelgrane Press. Preorder here!
Duncan, the Man-At-Arms
5th Level Leader
Initiative +7
Attack mace +11 vs AC; Hit: 5d6; Miss: 5
Natural even roll: +2 to the defenses of all nearby allies.
Special: While the Escalation die is 3+, Duncan's damage increases to 10 on a Miss.
AC 21
PD 19
MD 15
HP 72
Icons: Duncan is a close friend and confidante of King Randor (The Emperor). Duncan's full relationship with The Sorceress (The Archmage) is unclear, but he is raising her daughter, Teela, as his own and is the mentor of her champion, He-Man.
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