Close is an odd one. My Friday Night game is at my store and we are playing DnD 5E. When the game winds down I close things down by cleaning up, taking care of business, and making sure things for the next day are ready and waiting. My buddies tend to stick around where we bullshit and reminisce and laugh. Fridays are my Thursday now but it is a good day to wrap the week up.
Ride. I think each session has its own vibe as a "ride", you might get deep roleplaying, jaw-dropping reveals, life-altering peril, or vibrant set pieces. I guess a campaign, from that POV, is the amusement park and the sessions are it's rides.
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