Saturday, December 8, 2018


A few months ago, I started running Waterdeep: Dragon Heist. That portion of the campaign ended by having the Big Bad waste half the the party (I miscalculated how the player's would handle the situation).

I've moved the timeline along, and after a smallish dungeon with some big revelations, the players will be heading down into Undermountain within the next few weeks (the Holidays are tough).

I'm pretty excited. There were some interesting turns this past week. Several character made pacts with bone devils, who traded memories for boons. The players also found the dungeon they are in was created by an accord made by Hextor, Vecna, Bhaal, Mephistopheles, and Mystra to imprison an ancient aberration who was loyal to the Queen of Chaos. 

The players wiped out the duergar loyal to Mephistopheles and now its Mystra's turn to assign guardians.

They also found a talking pig and wizard's familiar named Homer. They are currently teaching him to cast spells with verbal components.

But mostly they were stocking up for their next job, heading into Undermountain.

I cannot wait. 

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