Saturday, December 8, 2018

Dungeon Mastering 101: Laughter is the Best Medicine



As a gamer and as a DM, I've gone through several distinct phases as a role player. The phase I'm in now is all about everyone at the table having fun, rolling dice, and zero drama.

To that end, laughter, for me as a DM, is the confirmation that things are going well.

That's not to say that we don't have tense moments in the game or that danger and death aren't real consequences in the story. It just means that, in the end, we're all taking a night away from our commitments to hang out and have fun for 2-3 hours. And if we can laugh, truly, heartily laugh, then I think we are doing things right for us.

Understand, I don't think there is any right way to play DnD. I know what I seek as a DM and what I feel like the players at my table share those goals.

One of the things we always go over at the beginning of the session is how are weeks have gone. What I've come to enjoy about these moments is that, for all of us, our session is a haven from the challenges the week brings. That makes me feel like we've built something special. Something that adds to our lives, which isn't something gaming has always done for me.

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