Tuesday, April 3, 2018

Fiend Folio: Shadow Swarm for D&D 5th Edition

Shadow swarms are undead that resemble dark exaggerations of the shadows of packs of roving predators.

Dark Hunger. In death, the creature’s shadow breaks free, becoming a new undead shadow hungry for more life to consume.
In some dark and dreadful places, undeath is so prevalent that it draws in even the animals of the land, with their lesser intetellect they ban together to hunt, protect themselves from the monsters that prey even upon their kind, and to grow their ranks. Unlike the shadows of humanoids, these creatures leave little of the mind behind when they consume their prey and the corpse's shadow is drawn to hunt with the swarm.

Undead Nature. A shadow doesn’t require air, food, drink, or sleep, but hunts to constantly beyond the move and to sate it's darker instincts.

Shadow Swarm
Medium undead, chaotic evil

Armor Class 15
Hit Points 36 (8d8) 
Speed 30 ft.
   Str        Dex         Con           Int         Wis        Cha
8 (-1)    18 (+4)   12 (+1)    6 (-2)    10 (+0)     8 (-1)

Skills Stealth +5 (+7 in dim light or darkness)
Damage Vulnerabilities radiant
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 16
Languages --
Challenge 2 (450 XP)
Amorphous. The shadow swarm can move through a space as narrow as 1 foot wide without squeezing.

Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.

Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.


Strength Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2) necrotic damage, and the target’s Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

If a non-evil humanoid dies from this attack, a new shadow rises from the corpse and joins the swarm 1d4 rounds later.

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