In an AMA on Reddit, Mike Mearls spoke about an Initiative system he's been using for DnD and ENWorld posted it today.
After looking at it, I have my own thoughts on an optional initiative system:
• A character's Dexterity Modifier is NOT applied to initiative rolls.
• Lowest roll goes first and you count up, it resets each round when new rolls occur.
• Fighters and Rogues roll a d6.
• Other classes that are NOT casting a spell or a cantrip this round roll a d10.
• Other Classes that ARE casting a spell or a cantrip this round roll a d12.
• If you are changing gear gain a +1 to your initiative roll.
• If you are using a bonus action this round gain a +1 to your initiative roll.
• If you are moving this round gain a +1 to your initiative roll.
• If you are using a reach weapon gain a +1 to your initiative roll.
• If you are using a weapon with two-hands gain a +1 to your initiative roll.
Feedback would be appreciated.
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