Monday, May 11, 2015

Masters of the Universe Monday: Buzz-Off for D&D 5th Edition


Buzz-Off


    
 Tzzzzt zzz zzTTTzz is the noble leader of Eternia’s Bee People, a colony of humanoid bees. 

As leader of the Bee People, Tzzzzt zzz zzTTTzz is the main representative for his race and enjoys a good relationship with King Randor. He often speaks with the King regarding matters of urgency. 

As a Heroic Warrior, he has a lot of support and has taken Buzz-Off as a nick name. His greatest power is his ability to fly, which allows him to scout over large territories and report back to his allies. He occasionally acts as a spy possessing X-Ray vision via his goggles. Buzz-Off's antennae are highly sensitive and can often sense danger. He is mostly paired with Mekaneck on missions.



BUZZ-OFF

Medium humanoid, Good                                  ________________________________________________


Armor Class 16  (natural armor)
Hit Points 55 (10d8+10) 
Speed 30 ft., flying 60 ft.
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   Str            Dex         Con           Int         Wis         Cha
16 (+3)     12 (+1)     13 (+1)     13 (+1)    15 (+3)     16 (+3)
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Skills Perception +5
Senses passive Perception 15
Languages Common
Challenge 4 (1,100 XP)

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Danger Sense.  Buzz-Off has advantage on initiative rolls.

X-Ray Vision. Buzz-Off ignores cover.

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ACTIONS


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Multiattack. Buzz-Off can maktwo attacks.

Poleaxe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (1d10+3) slashing damage.

Hand Axe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6+3) slashing damage.  

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