Tuesday, November 25, 2025

Hexagon for Shadowdark: So I'm building a Megadungeon...



Even though this blog is well over a decade old and I've been a Game Master for more than thirty years the idea of creating a module to publish has always intimidated me. So I've decided to face that head on and I have begun work on a megadungeon featuring the Hexagon, a nearly forgotten school of the arcane arts on the outskirts of a trading post named Pwent. When it was in operation it was known as Hexenruul and educated wizards, both famous and infamous, for over seven-hundred years. 

These days the Hexagon is a gigantic six-sided monolith in the Shieldlands between Ockland and Hekatun. The Library in Brinhold is in need of numerous repairs and it doesn't have the coin to pay for them, but a young librarian named Hollister Wimble has managed to get his superiors to sponsor an expedition to the Hexagon to confirm it is the location of fabled Hexenruul. To make sure he doesn't die, they have assigned a veteran librarian, Opal Wintercrest, and the mercenary Topher Hume to accompany him.

Everyone but Hollister are surprised that his theory was right and now his team are recruiting adventurers to head into the Hexagon and (hopefully) exit with fortune and maybe even fame.

And that is where the players come in.

I'm designing it for Shadowdark.

I've finished the first level and about half-way done with the second level.

1 comment:

aminaraifi said...

It sounds quite imaginative and immersive to build a megadungeon in Hexagon for Shadowdark. The way each layer develops is intriguing, and even CV editors would appreciate such well-organized world-building. Your method demonstrates commitment, and it's encouraging to see difficult concepts transformed into a new universe that gamers can actually explore and enjoy.

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