Martian Master for Hyperborea 3rd Edition
Martian: #E 1d4 (1d8) | AL LE | SZ L | MV 30 | DX 11 | AC 4 | HD 3 | #A 1/1 (weapon) | D (per weapon) | SV 14 | ML 10 | XP 40 | TC A, X | Special: +2 to Saving Throws vs. Devices and Sorcery
* Telepathy: Polymorph self Martians can communicate telepathically with any sentient creature it can see. Additionally, it may lash out with a psychic whip against any creature within 30 feet forcing the target to make a Saving Throw vs. Sorcery or take 1d6+2 damage.
If a Martian's exoskeleton is not functioning or the creature is without it their stats are as follow:
Martian Without Exoskeleton: #E 1 (1d3) | AL LE | SZ L | MV 5 | DX 5 | AC 9 | HD 3 | #A -- | D -- | SV 14 | ML 5 | XP 40 | TC A, X | Special: +2 to Saving Throws vs. Sorcery
* Telepathy: Polymorph self Martians can communicate telepathically with any sentient creature it can see. Additionally, it may lash out with a psychic whip against any creature within 30 feet forcing the target to make a Saving Throw vs. Sorcery or take 1d6+2 damage.
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