Saturday, January 2, 2016

Savage Worlds: Demoniac Lycanthropes of Zukov for the Wasted West

Awhile back, I came up with an opening crawl for a campaign setting for the fictional city of Cross Planes (with apologies and respect to Robert E. Howard):

Know, O prince, that between the years when the wyrmholes consumed the Union and its fifty-four states, and the years of the rise of the Scions of Vogel, there was an Age undreamed of, when night shrouded kingdoms lay spread across the world like hungry lions beneath the stars - Qng, Ka'Vril, Manthrax, Black Summit, Zukov with it's demoniac lycanthopes and epitaphs of fell psalms, Rocket City with its valor,  Mechaniopea that bordered on the unskinkable city of Hadron, Vex-Null with its gargoyle-laden monoliths, Norad whose dragon-line riders wore depleted uranium and phosphorous and orichalcum.  But the proudest kingdom of the world was Cross Planes, reining supreme in the haunted west.

Here are some of those ideas translated to Savage Worlds:


Attributes: Agility d10, Smarts d8, Spirit d6, Strength d12, Vigor d12+2

Skills: Fighting d10, Notice d8, Stealth d8, Tracking d8, Survival, d8

Pace: 10; Parry: 8; Toughness: 12 (2)

Special Abilities 
• Unarmed 2d12
• Size (+2)
• Infravision
• Weakness Silver weapon
• Werebats Flying
• Werebear Toughness of 14
• Wereowl Notice d10, Stealth d10
• Wererat Stealth d10, Survival d10
• Werespider Wallwalking, Poison (-2)
• Weretiger Unarmed damage is 3d10, Stealth d12, Tracking d10
• Werewolf Notice d10, Tracking d12

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