Buzz-Off
Tzzzzt zzz zzTTTzz is the noble leader of Eternia’s Bee People, a colony of humanoid bees.
As leader of the Bee People, Tzzzzt zzz zzTTTzz is the main representative for his race and enjoys a good relationship with King Randor. He often speaks with the King regarding matters of urgency.
As a Heroic Warrior, he has a lot of support and has taken Buzz-Off as a nick name. His greatest power is his ability to fly, which allows him to scout over large territories and report back to his allies. He occasionally acts as a spy possessing X-Ray vision via his goggles. Buzz-Off's antennae are highly sensitive and can often sense danger. He is mostly paired with Mekaneck on missions.
BUZZ-OFF
Medium humanoid, Good ________________________________________________
Skills Perception +5
X-Ray Vision. Buzz-Off ignores cover.
Medium humanoid, Good ________________________________________________
Armor Class 16 (natural armor)
Hit Points 55 (10d8+10)
Hit Points 55 (10d8+10)
Speed 30 ft., flying 60 ft.
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Str Dex Con Int Wis Cha
16 (+3) 12 (+1) 13 (+1) 13 (+1) 15 (+3) 16 (+3)
16 (+3) 12 (+1) 13 (+1) 13 (+1) 15 (+3) 16 (+3)
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Skills Perception +5
Senses passive Perception 15
Languages Common
Challenge 4 (1,100 XP)
Languages Common
Challenge 4 (1,100 XP)
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Danger Sense. Buzz-Off has advantage on initiative rolls.X-Ray Vision. Buzz-Off ignores cover.
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ACTIONS
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Multiattack. Buzz-Off can make two attacks.
Poleaxe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (1d10+3) slashing damage.
Hand Axe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6+3) slashing damage.
Poleaxe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 8 (1d10+3) slashing damage.
Hand Axe. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6+3) slashing damage.
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